Remix sets a new precedent in web application error handling that you are going to love. Remix automatically catches most errors in your code, on the server or in the browser, and renders the closest ErrorBoundary
to where the error occurred. If you're familiar with React's componentDidCatch
and getDerivedStateFromError
class component hooks, it's just like that but with some extra handling for errors on the server.
Remix will automatically catch errors and render the nearest error boundary for errors thrown while:
If you used one of the starter templates you should already have an error boundary in your root.{tsx|jsx}
file. Youβll want to edit that right away because thatβs what your users will see whenever an uncaught error is thrown.
export function ErrorBoundary({ error }) {
console.error(error);
return (
<html>
<head>
<title>Oh no!</title>
<Meta />
<Links />
</head>
<body>
{/* add the UI you want your users to see */}
<Scripts />
</body>
</html>
);
}
You'll want to make sure to still render the Scripts, Meta, and Links components because the whole document will mount and unmount when the root error boundary is rendered.
Each route in the hierarchy is a potential error boundary. If a nested route exports an error boundary, then any errors below it will be caught and rendered there. This means that the rest of the surrounding UI in the parent routes continue to render normally so the user is able to click another link and not lose any client-side state they might have had.
For example, consider these routes:
routes
βββ sales.tsx
βββ sales.invoices.tsx
βββ sales.invoices.$invoiceId.tsx
If sales.invoices.$invoiceId.tsx
exports an ErrorBoundary
and an error is thrown in its component, loader, or action, the rest of the app renders normally and only the invoice section of the page renders the error.
If a route doesn't have an error boundary, the error "bubbles up" to the closest error boundary, all the way to the root, so you don't have to add error boundaries to every route--only when you want to add that extra touch to your UI.
In production mode, any errors that happen on the server are automatically sanitized to prevent leaking any sensitive server information (such as stack traces) to the client. This means that the Error
instance you receive from useRouteError
will have a generic message and no stack trace:
export function loader() {
if (badConditionIsTrue()) {
throw new Error("Oh no! Something went wrong!");
}
}
export function ErrorBoundary() {
const error = useRouteError();
// When NODE_ENV=production:
// error.message = "Unexpected Server Error"
// error.stack = undefined
}
If you need to log these errors or report then to a third-party service such as Sentry or BugSnag, then you can do this through a handleError
export in your entry.server.js
. This method receives the un-sanitized versions of the error since it it also running on the server.
If you want to trigger an error boundary and display a specific message or data in the browser, then you can throw a Response
from a loader
/action
with that data instead:
export function loader() {
if (badConditionIsTrue()) {
throw new Response("Oh no! Something went wrong!", {
status: 500,
});
}
}
export function ErrorBoundary() {
const error = useRouteError();
if (isRouteErrorResponse(error)) {
// error.status = 500
// error.data = "Oh no! Something went wrong!"
}
}